The purpose of fashion is to win the role of a powerful Necromancer in the game world! Therefore, the balance of the mode implies a first-rate pumping of intelligence to 40 without being distracted by anything else, investing points of combat abilities only in the classes already given to the school, and also refusing to use any spells and combat skills other than the schools of Necromancy (foundation) and Water (optional).If you do not want to turn the game into an “Easy mod” - do not swing the military attacking "spells" of military affairs and the art of murder! Remember - you are a classic Necromancer.Įxplanation: the appearance of the Necromancerof the race of gnomes is not as authentic as that of necromancers of other races, because (unfortunately) the developers of Divinity - Original Sin 2 did not do this kind of appearance for this race (skulls and other similar attributes of the classic necromancer).
#DIVINITY 2 RACES AND CLASSES MOD#
Mod should not depend on the patches (now often out) and will not require updates when they exit, unless of course the developers decide to redesign the cardinalizing system itself. The language of the mod (name and description of the class) is Russian. (!!!) For the new class, an atmospheric artistic description in the spirit of the first "Divinity - Original Sin" was specially made (there, if you remember, the class descriptions were sketches from the life of the class representative)! Mod is designed to play only on the complexities of "Tactics" or "Valor".
The class does not replace any of the original game classes and does not change anything in it - it is added as a completely new class!
Necromancer Class Mod adds to "Divinity - Original Sin 2" a new class - Necromancer.